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	<title>Testing 1, 2, 3 &#187; Games</title>
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	<description>Tech, talk and tantrums</description>
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		<title>Ubisoft&#039;s new DRM doesn&#039;t quite work</title>
		<link>http://wordpress.fusetnt.com/2010/01/ubisofts-new-drm-doesnt-quite-work/</link>
		<comments>http://wordpress.fusetnt.com/2010/01/ubisofts-new-drm-doesnt-quite-work/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 03:28:34 +0000</pubDate>
		<dc:creator>Daedalus</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[digital distribution]]></category>
		<category><![CDATA[Goodoldgames]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://wordpress.fusetnt.com/?p=597</guid>
		<description><![CDATA[UPDATE &#124; Good lord. They really have been as stupid as to boot you from the game if your internet connection drops. Short of the usual blog fury and forum explosions, I&#8217;m not sure how to treat this. Boycotting is not the answer — the game studios just see that sales are down on PC, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;">
<div id="attachment_610" class="wp-caption aligncenter" style="width: 585px"><a href="http://wordpress.fusetnt.com/wp-content/uploads/2010/01/acii.jpg"><img class="size-full wp-image-610" title="Assassin's Creed II" src="http://wordpress.fusetnt.com/wp-content/uploads/2010/01/acii.jpg" alt="Assassin's Creed II" width="575" height="301" /></a><p class="wp-caption-text">Ubisoft&#39;s Assassin&#39;s Creed II may have the new DRM scheme by the time it&#39;s released on PC.</p></div>
<p><em><span style="color: #993300;"><strong>UPDATE</strong></span> | Good lord. They really have been as stupid as to boot you from the game <a title="Rock Paper Shotgun -- You Maniacs!" href="http://www.rockpapershotgun.com/2010/02/17/you-maniacs/" target="_blank">if your internet connection drops</a>. Short of the usual blog fury and forum explosions, I&#8217;m not sure how to treat this. Boycotting is not the answer — the game studios just see that sales are down on PC, assume piracy has won, and it gives them more excuses to slowly strangle the life out of the platform by focusing on console.</em></p>
<p><strong>Last week, Ubisoft <a title="Ubisoft's new DRM scheme" href="http://www.shacknews.com/onearticle.x/62098" target="_blank">revealed its new DRM scheme</a>, effectively doing away with CD checks by moving the tech online.</strong></p>
<p>Ubisoft <a title="Ubisoft's 2008 DRM FUBAR" href="http://torrentfreak.com/ubisoft-dumps-prince-of-persia-drm-remains-skeptical-081212/" target="_blank">hasn&#8217;t had the best run</a> with DRM, although fortunately this seems to be a small step in the right direction.</p>
<p>All you need is an <a title="Ubi.com" href="http://www.ubi.com/" target="_blank">ubi.com</a> account, and to associate your game with that account. The technology then authenticates whenever you run the game, and syncs your save games online so you can transfer between machines, or install the game later and still have access.</p>
<p>In short, Ubisoft is doing its best to mimic <a title="Steam" href="http://www.steampowered.com" target="_blank">Steam</a>. It will be fascinating to see if Ubisoft eventually takes it one step further, cutting out the middle man and selling titles direct.</p>
<p>As usual, there are a few troubling things about the whole idea:</p>
<ol>
<li><strong>Double dipping DRM.</strong> This is speculative, but I&#8217;d hazard a guess Ubisoft titles sold through Steam and other digital distribution platforms will likely still require an ubi.com login, forcing a pointless double-dip DRM process akin to the <a title="Games for Windows Live" href="http://www.microsoft.com/games/en-US/index.aspx" target="_blank">GFWL</a> games on Steam, or the GTA IV <a title="Bit-tech GTA IV Review" href="http://www.bit-tech.net/gaming/pc/2008/12/04/grand-theft-auto-iv-pc/1" target="_blank">Securom/GFWL/Rockstar Social Club fiasco</a>.</li>
<li><strong>Destroying the game experience. </strong>A &#8220;permanent online connection is required&#8221;, and if that is lost then<em> </em>&#8220;the game will pause while it tries to reconnect. If the Internet Connection is unable to resume you can continue the game from where you left off or from the last saved game.&#8221;  Interruption of the game and destroying the suspension of disbelief is unacceptable, especially if this event occurs at no fault of the player. At the most, the game should <em>only</em> check when it is first launched. If you&#8217;re going to make background checks, <em>they need to be in the background</em>. If a check fails, wait until the game process is terminated before enforcing a policy.</li>
<li><strong>Mobile users are cut out. </strong>Pity the laptop gamer. If you don&#8217;t have WWAN or reception drops, too bad. Unlike Steam, there&#8217;s no way to set an &#8220;offline&#8221; mode.</li>
<li><strong>We&#8217;re asked to trust the untrustworthy. </strong>If the service somehow disappears from existence, then Ubisoft &#8220;will create a patch for the game so that the core game play will not be affected.&#8221; Which is all very nice, but Ubisoft hasn&#8217;t exactly established itself as a shining knight of consumer favour. Its version of  <em>Beyond Good and Evil</em> on Steam and GoodOldGames <a title="Making old games in Steam not suck — Part 1: Beyond Good and Evil" href="http://wordpress.fusetnt.com/2009/06/making-old-games-in-steam-not-suck-part-1-beyond-good-and-evil/" target="_blank">requires a lot of system tweaking to even get working properly</a> on modern systems, despite selling for US$9.99. <em>Prince of Persia <a title="Prince of Persia: Sands of Time" href="http://store.steampowered.com/app/13600/" target="_blank">Sands of Time</a>, <a title="Prince of Persia: Two Thrones" href="http://store.steampowered.com/app/13530/" target="_blank">Two Thrones</a></em> and <em><a title="Prince of Persia: Warrior Within" href="http://store.steampowered.com/app/13500/" target="_blank">Warrior Within</a></em> require you to turn off fog in order to be able to see anything, otherwise it just turns the screen white. These titles are also selling for US$9.99 on Steam. All should be considered broken goods, and a portent for how Ubisoft treats its old code with new customers.</li>
<li><strong>Growing pains. </strong>It took Steam years to become the reliable service it is today. I suspect we&#8217;ll see a few reports of Ubisoft&#8217;s servers being unable to cope with the load in the early days of the scheme&#8217;s release.</li>
</ol>
<p>All this is summed up with the remarkably sheltered comment of Brett Wilkinson, Ubisoft&#8217;s Director of Customer Support, who states: &#8220;We think most people are going to be fine with it. Most people are always connected to an Internet connection&#8221;.</p>
<p>Who are these &#8220;people&#8221;? Brett, you might want to take a look at the most recent <a title="Internet World Stats" href="http://www.internetworldstats.com/stats.htm" target="_blank">internet penetration</a> stats (at the time of writing, 25.6% world wide), or at the very least adjust your sentence. Perhaps a more accurate statement would be: &#8220;The bulk of our sales come from densely populated cities with always-on internet connections, and as a business, we follow where the dollar goes&#8221;.</p>
<p>At least it&#8217;d be honest.</p>
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		<title>Making old games in Steam not suck — Part 1: Beyond Good and Evil</title>
		<link>http://wordpress.fusetnt.com/2009/06/making-old-games-in-steam-not-suck-part-1-beyond-good-and-evil/</link>
		<comments>http://wordpress.fusetnt.com/2009/06/making-old-games-in-steam-not-suck-part-1-beyond-good-and-evil/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 12:54:56 +0000</pubDate>
		<dc:creator>Daedalus</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[audio desynch]]></category>
		<category><![CDATA[audio synch]]></category>
		<category><![CDATA[audio synchronisation]]></category>
		<category><![CDATA[Beyond Good and Evil]]></category>
		<category><![CDATA[bug fix]]></category>
		<category><![CDATA[glitches]]></category>
		<category><![CDATA[Goodoldgames]]></category>
		<category><![CDATA[ImageCFG]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://wordpress.fusetnt.com/?p=427</guid>
		<description><![CDATA[Sometimes publishers don&#8217;t bother updating old games before they put them on Steam. They just upload and watch the money come in, ignoring the complaints as the game fails to run optimally on modern systems. Ubisoft sure screwed Beyond Good and Evil up in this fashion, from texture issues, to performance problems, to audio synch [...]]]></description>
			<content:encoded><![CDATA[<div id="attachment_445" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-445" title="Beyond Good and Evil" src="http://wordpress.fusetnt.com/wp-content/uploads/2009/06/bge.jpg" alt="No doubt Jade would be unimpressed with her treatment" width="500" height="301" /><p class="wp-caption-text">No doubt Jade would be unimpressed with her treatment</p></div>
<p><strong>Sometimes publishers don&#8217;t bother updating old games before they put them on <a title="Steam" href="http://www.steampowered.com" target="_blank">Steam</a>. They just upload and watch the money come in, ignoring the complaints as the game fails to run optimally on modern systems.</strong></p>
<p>Ubisoft sure screwed Beyond Good and Evil up in this fashion, from texture issues, to performance problems, to audio synch screw ups. The fact that they sell this broken version on both Steam and <a title="GoodOldGames" href="http://www.gog.com" target="_blank">GoodOldGames</a> is appalling. Thankfully there&#8217;s a few steps you can take to make things friendlier, but you&#8217;ll have to accept lower graphical detail and some textures, like the moon in the sky, will always flicker.</p>
<p>Firstly, if the game claims it&#8217;s not installed properly, you&#8217;ll need to edit the registry.</p>
<ol>
<li>Run <strong>regedit</strong>.</li>
<li>Browse to <strong>HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Beyond Good &amp; Evil</strong>. If the key doesn&#8217;t exist, create it.</li>
<li>Create a new <strong>String Value</strong> and call it <strong>Install Path</strong>. Set the value to where Beyond Good and Evil is installed (e.g. C:\Program Files (x86)\Steam\steamapps\common\beyond good and evil).</li>
<li>Restart Steam and the game should now launch settings application.</li>
</ol>
<p>If it&#8217;s loading the game, here&#8217;s how to fix some of the performance issues:</p>
<ol>
<li>Run the <strong>SettingsApplication.exe</strong> file from <em>Program Files\Steam\steamapps\common\beyond good and evil</em>. Select the <strong>Advanced Settings</strong> tab.</li>
<li>Check <strong>Manual compatibility settings</strong>. Deselect <strong>HW Vertex Processing</strong>, <strong>Fastflip</strong> and <strong>Triple-buffering</strong>. This should fix the majority of graphical glitches, although comes at the cost of slowdown. You&#8217;ll still get the occasional texture flicker.</li>
<li>If you own an Nvidia card, move the <strong>Water detail</strong> slider to <strong>Low</strong> to fix the performance issues in the city. Setting <strong>Shadows quality</strong> to <strong>Low</strong> and <strong>Antialiasing</strong> to <strong>Off</strong> should also help the overall game. These settings should run the game comfortably on a GeForce GTX 275.
<p><div id="attachment_438" class="wp-caption aligncenter" style="width: 460px"><img class="size-full wp-image-438" title="Beyond Good and Evil Settings" src="http://wordpress.fusetnt.com/wp-content/uploads/2009/06/bgesettings.jpg" alt="Yes, against all your better judgement, you need to turn things down or off." width="450" height="403" /><p class="wp-caption-text">Yes, against all your better judgement, you need to turn things down or off.</p></div></li>
<li>If you own an ATI card, things aren&#8217;t quite as rough, although you will be nagged at every launch about out of date drivers. You&#8217;ll need to take AA down a couple of notches so particles don&#8217;t slow the game down, but in testing a Radeon HD 5870 handled the game fine with the AA dialed back two notches at 2560&#215;1600.
<p><div id="attachment_670" class="wp-caption aligncenter" style="width: 460px"><a href="http://wordpress.fusetnt.com/wp-content/uploads/2009/06/bge-ati.jpg"><img class="size-full wp-image-670" title="Beyond Good &amp; Evil ATI settings" src="http://wordpress.fusetnt.com/wp-content/uploads/2009/06/bge-ati.jpg" alt="Beyond Good &amp; Evil ATI settings" width="450" height="400" /></a><p class="wp-caption-text">ATI users are a bit better off, but will get nagged about driver updates at every launch.</p></div></li>
<li>If you have a multicore PC, you may experience audio synch issues. To fix, upon running the game <strong>Alt+Tab</strong> out and invoke <strong>Windows Task Manager</strong> by pressing <strong>Ctrl+Shift+Esc</strong>. Go to the <strong>Processes </strong>tab, select <strong>BGE.exe</strong>,  right click and choose <strong>Set Affinity</strong>. Deselect everything except <strong>CPU 0</strong>. Return to the game and begin playing.
<p><div id="attachment_439" class="wp-caption aligncenter" style="width: 460px"><img class="size-full wp-image-439" title="Beyond Good and Evil Task Manager" src="http://wordpress.fusetnt.com/wp-content/uploads/2009/06/taskmanager.jpg" alt="Setting affinity for BGE.exe" width="450" height="394" /><p class="wp-caption-text">Setting affinity for BGE.exe</p></div></li>
</ol>
<p>If you don&#8217;t want to set affinity every time you run Beyond Good and Evil, you can modify the .exe using a program called <a title="ImageCFG" href="http://wordpress.fusetnt.com/wp-content/uploads/2009/06/Imagecfg.zip">ImageCFG</a>.</p>
<ol>
<li>You&#8217;ll need to first right click on the Beyond Good and Evil entry in Steam, and choose <strong>Properties </strong>and then hit the <strong>Updates</strong> tab. Select <strong>Do not automatically update this game</strong> and click <strong>Close</strong>.</li>
<li>Download <a title="ImageCFG" href="http://wordpress.fusetnt.com/wp-content/uploads/2009/06/Imagecfg.zip">ImageCFG</a> and copy it into your <em>Program Files\Steam\steamapps\common\beyond good and evil </em>folder.</li>
<li>Open up a <strong>Command Prompt</strong>, browse to the above directory and use the following commands:</li>
<p><code>imagecfg -u bge.exe<br />
imagecfg -a 0x1 bge.exe</code></ol>
<p>The first command modifies the .exe to be uniprocessor only, the second defines the core affinity it should run on; in this case it&#8217;s been associated with CPU 0.</p>
<div id="attachment_440" class="wp-caption aligncenter" style="width: 510px"><img class="size-full wp-image-440" title="ImageCFG modifying BGE.exe" src="http://wordpress.fusetnt.com/wp-content/uploads/2009/06/imagecfgbge.jpg" alt="Using ImageCFG to modify BGE.exe to single core." width="500" height="261" /><p class="wp-caption-text">Using ImageCFG to modify BGE.exe to single core.</p></div>
<p>Enjoy this stylish and excellent old game.</p>
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